【國立臺灣大學109學年度畢業典禮 致詞代表 心理學系林世峰】
Student Address, National Taiwan University Commencement 2021
Shih-Feng Lin from the Department of Psychology
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校長、各位貴賓、師長,親愛的家長、同學、畢業生,還有所有螢幕前的觀眾朋友,大家好!我是臺大畢業生代表,心理學系四年級的林世峰。
四年來,真的很難忘,我們同學一起在新生書院互加好友,在醉月湖找校鵝,還到舟山路上觀察大笨鳥的慢動作,又騎腳踏車到溫州街裝文青,到118巷當吃貨。多希望一切歲月靜好,但新冠肺炎疫情揮之不去,年輕生命殞落的悲劇突然到來,讓我們成為最迷惘的一屆,也是最獨特的一屆。
學校的活動臨時停辦,線上課程堆積如山,畢業舞會、椰林辦桌又被忍痛取消,最後甚至連實體畢業典禮和謝師宴也成為永遠的遺憾。我有朋友被迫放棄出國交換的機會,而我夢寐以求的芬蘭教育見習也無法成行。計畫被打亂、不安變常態,我們卻又將面臨更多挑戰。
一天,我在溫州街二手書店翻到詹姆斯.卡斯的一句話,震撼了我。這位哲學家將人類活動分為兩種遊戲,他說:「有限遊戲以取勝為目的,無限遊戲以延續遊戲為目的。」當下我驚覺,或許求學路上感到煎熬,就是因為我們被困在有限的遊戲中。有限的學習是一場短跑,只是一種手段,是為了勝過別人來證明自己,而拼命地刷新履歷、獲得標籤。
我回想起大三的一晚,我陪高三的學弟妹們為大考奮戰,原本想說幫忙解題而已,但最後他們卻對我說 :「學長,我讀書感覺好空、好累、好悶……」、「學長,我學這些到底為了什麼……」
是啊!為了考試而讀書、為了標籤而學習,不問意義與價值,讓我們陷入空虛、疲憊與痛苦。於是,我和一群來自超過二十個不同科系的夥伴創立了「臺大青鳥教育社」,有來自超過五所大學甚至香港、加拿大的大學生,一起走進的社區、偏鄉引導國高中生探索學習意義和自我價值,我們一起描繪活用所學、開展生涯的美好未來。
驀然回首,當初那麼想到芬蘭,不就是為了回台灣實現讓學習更有意義的理想嗎?疫情是一位無形的嚴師,教導我們在變動中珍惜彼此,在家園築夢踏實,更讓我們重新發現,學習是一場無限的壯遊,本身就是一種目的,是為了提升自己來造福他人,而自在地探索未知、創造價值。
經過師生共同努力,今天的臺大更重視心輔資源,「防疫一號」、「線上杜鵑花節」、「未來大學」,都讓我們這最迷惘的一屆,不僅成為了最獨特的一屆,更將蛻變為最堅韌、最覺醒的一屆。無論如何我們堅信,來到生命的必有意義,即使畢業了、即使停課了,臺大人都將繼續沉思、繼續學習,在人生的無限遊戲,繼續締造壯舉,讓傅鐘在心裡迴響起,永不止息!
一路上感謝師長、同學,感謝親友、爸爸媽媽及阿公阿嬤。感謝臺大砥礪我們脫胎換骨。期許自己並祝福各位同學,艱難時刻盡己所能,抱持無限思維活學活用,超越自我、同理他人,我們一起創造共好的故事、貢獻宇宙的精神!我是林世峰,畢業後我們一起勇敢!謝謝大家!
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President Kuan, distinguished guests, professors, parents, graduates, and friends on the screen, Hi! I am the valedictorian on behalf of graduates. I am Lin, Shih-Feng from the Department of Psychology.
The past transient four years brought me lasting remembrance. We made friends with classmates at Orientation Camp, searched for geese at Drunken Moon Lake, watched languid birds, Malayan Night Heron, on Zhoushan Road, biked to Wenzhou Street like a hipster and took a bite at the Lane 118. Although I dream that serene days live on, Covid-19 pandemic and the tragic loss of young lives suddenly happened. Hence, we have become the most puzzled and unique graduating class of 2021.
The events on campus were abruptly suspended. Online courses were augmented. The graduation prom and the feast at Palm Boulevard were cancelled. Even the onsite graduation ceremony and the banquet for thanking professors have become impossible but eternal regrets. One of my friends was forced to relinquish the opportunity to exchange abroad. And I could not fulfill my internship program of which I dream in Finland. Facing the disruption of planning and uncertainty as normalcy, we meet myriad challenges.
One day, I read a sentence written by James Carse in a second-hand bookstore on Wenzhou Street. To my astonishment, the philosopher categorizes human activities as two kinds of games. He said that "a finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” All of a sudden, I realized that my struggling study arises from the trap of finite game. The limited learning like a sprint aims to prove superiority as means that we spare no effort to renew resume and acquire labels.
Reflecting back on one evening in my junior year, I accompanied third graders of high school who strived to prepare university entrance exam. I thought I could help answer their questions but eventually they said to me that “I felt aimless, exhausted, and suffocated…"“What is the purpose for learning indeed…?”
Right. Studying for exams and labels without inquiring into meaning and value could ensnare us within emptiness, exhaustion and pains. Therefore, I found NTU Avizure Education Club in partnership with peers from more than 20 departments. Students from over five universities including those from Hong Kong and Canada enter the community and guide middle and high schoolers to explore the meaning of learning and the value of self through application of what we have learned, leading to promising careers in the future.
While viewing the past and thinking of Finland, wasn’t it the ideal that I wish to accomplish after return to make learning more meaningful? The pandemic is an invisible stern teacher who teaches us to cherish each other in times of turmoil, to pursue dreams step by step in homeland, and to discover again. Learning is infinite grand journey embodied in a purpose, improving oneself to benefit others, exploring unknown, and creating value.
With joint endeavors of faculty and students, National Taiwan University today draws more attention to counseling resources. The Device of Epidemic Prevention No. 1, Azalea Festival online, and the University of Future project allow us as the most puzzled class to transform into the most unique and perseverant class with self-awareness. We firmly believe that anything that brings to the life gives meaning. Regardless of gradation and end of class, members of NTU would continue to consider and learn as well as proceed to accomplish in the infinite game of life. And the resonance of ringing the Full Bell in our mind never ceases.
I would like to extend my gratitude to professors, fellow classmates, family, friends, parents and grandparents in my path. Thank National Taiwan University for urging us to change. I expect each student and myself to transcend ourselves and to be compassionate toward others as active learners during trying times. We together create stories of common good and embrace the spirit to contribute to the universe. I am Lin, Shih-Feng. We are brave upon graduation. Thank you all.
詳見:
https://www.facebook.com/NTUCommencement/posts/2718183551805402
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#臺灣大學 #畢業典禮 #NTUCommencement2021 #學生致詞代表 #臺大心理學系 #林世峰
同時也有3部Youtube影片,追蹤數超過38萬的網紅ajin,也在其Youtube影片中提到,一夜狼人是一款耍心機的推理遊戲,簡單來說,遊戲裡的玩家分成兩種勢力,狼人與村民,只要在辯論期間讓對手被送上處刑台就能贏得勝利。 《Minecraft》是一個開放世界的遊戲,沒有具體的目標要玩家來完成,讓玩家有非常高的自由度選擇如何玩遊戲。然而,有一個可選的成就系統。在默認情況下,該遊戲是第一人稱,...
「accomplish 三 態」的推薦目錄:
accomplish 三 態 在 國立臺灣大學 National Taiwan University Facebook 的最佳解答
【國立臺灣大學109學年度畢業典禮 致詞代表 政治學系林語萱】
Student Address, National Taiwan University Commencement 2021
Yu-Hsuan Lin from the Department of Political Science
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校長、師長、家長,和在螢幕前難以置信這就是我們的畢典,卻也真實面對的所有臺大畢業生,大家好,我是政治學系四年級的林語萱。
比起說著我們會鵬程萬里、前程似錦,今天,我更想邀請各位一同擔任NTU Sweety Course的貢獻者,整理出綜合過去四年,且能帶著走出校園的三個成長學分:勇氣、彈性和自己。
大二上,我休了學,在零下三十幾度的低溫、強颱般的逆風和看不見天際線的白色大地中,越野滑雪了半個多月,只為了跟著亞洲第一支南極長征隊伍,在世界的盡頭,找到那個能夠超越極限的自己。參與這個計畫,或許是大多人眼中的不正常,然而它卻成為了我人生中最有收穫的選擇之一。相信在臺大這個充滿可能性的校園裡,許多人心中,也有這麼一個想征服的南極,它可能不怎麼正常,也不怎麼容易,但別忘了帶著勇氣這個學分去做、去闖你認爲是對的事物。
再來,還有個學分,叫做彈性。還記得那些腳踏車被水源阿伯給拖吊,只好改成走路或騎Ubike2.0的日常嗎?我們在一次又一次的校內小組合作、校外的家教實習中,反覆上著適應不同情況的實驗課,而疫情又加重了它的loading,原本以為上一屆已經夠慘,沒想到這一屆竟然還更糟的情況下,我們滾動式的調整上課的樣貌,努力用NTU Cool的1.5倍速上課。在唯一不變就是變的這個世間常態中,臺大教會了我們保持彈性的生存之道。
最後,最最重要的學分,是我們自己,沒錯,就是在螢幕前的每一個你你你。從大一忙碌於轉系和雙主修的菜鳥,變成焦慮著左右張望他人下一步的大四老人,我們總汲汲營營的害怕落後別人,擔心無法成為自己心中想成為的樣子,但當回過頭,騎過幾千次椰林大道後的我們,其實早已不是從前那個自己了。所以未來,當外界的環境,督促和逼迫著我們精益求精,好還要更好時,記得回到內心,聽聽它的聲音,由它來告訴我們:你不必成為誰,你只需要相信自己。
除了勇氣、彈性和自己這三個學分外,還有一張加簽單也別忘記,是一路陪伴我們的家人和師長,一個人的任性,需要很多人的愛才能夠成全,謝謝你們在成長路上的陪伴和鼓勵,我們才能夠放肆的任性。
最後的最後,我想起了一戰後的西班牙大流感,它帶走的生命比戰爭還多,但在時間洪流下也終究有結束的一天。誰知道一百多年後的今天,我們也被迫參與了歷史的進程。也許未來看似困難重重,但卡繆在瘟疫裡提醒了我們:「惟有甘願在困難的堅實土壤中去生根立足,才能夠獲得果實。」今天後的明日,我們將在不同的土壤中勇敢挑戰、彈性應對和相信自己,且帶著滿滿的愛去生根立足,為自己、為我們所身處的社會,產出最甜美的果實。準備好了嗎?讓我們一起推動歷史的進程吧!臺大109屆的畢業生們,畢業快樂,或許現在的我們無法面對面相聚,but I’ll see you down the road!謝謝大家。
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President Kuan, respected faculty, honored guests and family, and to my fellow NTU graduates who would never have imagined our commencement hosted in this way but still making the best of it, good morning. I am YU-HSUAN LIN, from Department of Political Science.
Rather than wishing the best and the brightest futures to us all, today, I want to urge each and every one of you to join in and contribute to NTU Sweety Course, and put together three amongst the most important credits from these past four years. They are courage, elasticity, and ourselves.
I took a temporary leave in my sophomore year. At minus 30 degrees Celsius, with howling headwinds and blizzards all over the sky, I did cross-country skiing for more than half a month, to challenge myself beyond the limit at the very end of the world. My Antarctic venture may seem absurd to many, but it was one of the most rewarding things I’ve ever done in my life. At NTU, a campus of endless possibilities, we all have a South Pole in our hearts, an undoubtedly challenging and perhaps laughable goal we yearn to achieve. But do not forget the credit of courage we have gained from these past years, and choose whatever it is that you believe is right.
The next credit, is adaptability. Do you remember the days when our bikes being towed and having to walk or take Ubike 2.0 to class? We learned to adapt through group projects in the classes and private tutoring off-campus, and the ongoing pandemic has added extra loading to our everyday challenges. We thought the previous year was bad, but this year is even worse. We adjust the way we took courses on a rolling basis, trying to catch up from NTU COOL at 1.5x speed. The only thing that doesn't change is change itself. NTU taught us how to adapt to survive.
Last but not least, and arguably the most important credit, is ourselves. That’s right, It’s each and every one of you behind the screens. From a first-year newbie busy planning your double major or transfer, to a senior wandering around anxiously as our peers taking next steps, we work hard painstakingly in fear of falling behind of other, and wonder if we can become the person we want to be. But looking back, after countless rides along the Royal Palm Boulevard, our old selves have already long gone. So, in the future, when the outside world is constantly pushing us to make the best even better and to reach beyond limits, remember to listen to that little voice inside of you. Listen to it as it tells you, there isn’t a certain or definite role you must fulfill, all you need is to have faith in yourself.
Besides the three credits I just mentioned, don’t forget the Petition for Adding Course: our families and professors who accompanied us along our journeys. It requires loves from many to accomplish caprice of one. Thank you for your company and encouragement along the way to allow us to be self-willed boldly.
Lastly, the Spanish flu outbreak after WWI came to my mind recently. It took even more lives than the battle fields. However, it too, eventually ended as time went by. Who knew that after a hundred years, we would also be a part of a similar history? It seems that adversities are awaiting us, but Albert Camus had already reminded us in La Peste “Like wandering shadows that could have acquired substance only by consenting to root themselves in the solid earth of their distress.” When tomorrow comes, in different corners on the Earth, we shall challenge, respond adaptively, and believe in ourselves. With each step that we take, we take with all the love there is within us. Let us contribute to ourselves and to our society, and may our efforts bear the sweetest fruits. Are you ready? Let’s push history forward! Hats off to all NTU graduates of 2021! Although we are unable to celebrate face to face now, I’ll see you down the road! Thank you all!
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詳見:
https://www.facebook.com/NTUCommencement/posts/2718181071805650
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#臺灣大學 #畢業典禮 #NTUCommencement2021 #學生致詞代表 #臺大政治學系 #林語萱
accomplish 三 態 在 讀書e誌 Facebook 的精選貼文
關於氣候變遷的兩個重要數字: 510億 和 0
(Just remember two numbers: 51 Billion and zero)
比爾哥10天前熱騰騰剛出版的書,就借用他和書的合照來分享給大家囉~
510億,是每年全球溫室氣體排放的噸數,而0是我們需要達到的淨值。之所以說“淨值“,是因為完全要消除碳排放是不切實際的。書本中的第一章講到過去世界50年的發展,大幅的提升人類整體生活品質。但眼看著接下來幾十年,隨著世界人口持續增加即將接近100億 ,同時有許多的人生活品質會要提高,自然碳排放量也會提升。要如何在持續讓大家生活都更好的狀態下,逆向的讓整體碳排放的淨值是零呢?比爾蓋茲這本書,是關於氣候變遷非常不錯的入門書籍。當中最大篇幅,是碳排放的五大來源:
1. How we plug in 如何產生電力 (27%)
其實石油類能源過去百年的發展是值得讚賞的。我們能用那樣子的創新研發精神,讓更多的電,來自於低碳排放的來源嗎?
2. How we make things 如何製造材料 (31%)
我這才學習到原來水泥混凝土以及塑膠的製作,創造出多少的碳排放! (裡面提到現在一個想法,把碳“鎖進”塑膠當中,還蠻有趣的!)
3. How we grow things 種植與畜牧 (19%)
這裡講到關於人造肉的最新發展。還有,原來豬的糞便和牛的打嗝與放屁,有這麼大的威力!
4 How we get around 交通與運輸 (16%)
電動車很棒,但受限於電池他是用的場景,也必須要有務實的期待。
5. How we keep cool or stay warm 空調 (7%)
這裡不只是講到我們的冷氣和暖器空調,還有現在大量計算所需要的冷卻,生活必需的冰箱,以及雖然整體氣候暖化,但許多區域的冬天,仍然需要暖氣才能生存。
因為近年來關於氣候變遷的議題,有非常多不同的信息,很多混淆,也有很多政治化的討論,在這邊就不切入這個面向。我讀完這本書覺得很不錯的地方有兩個:
首先,比爾蓋茲用非常容易了解的方式,量化各種碳排放的來源,以及他們之間的關係。閱讀這一本書不用帶太糾結與對數字的感受以及細節,但很重要的一個觀念是看見這些東西,如何環環相扣,所以解決這樣複雜系統性的問題,必須要清楚的思考當中產生的連動效應。例如很多人覺得可以多種樹來抵銷,但仔細計算抵銷的效率,要考慮種植需要的地方 (種在某些地方有反效果),以及是否對其他農作物用地有排擠的效應。還有必須考量商務面,因為這樣的考量方式,才能對其他的面向,包括研發投入,消費者意願,等等產生正向的連動效果。另外貧窮人是產生碳最少,但常常在減碳中利益受到最大影響的,所以任何的措施都要能夠平衡考量,幫助脫貧以及壓低碳排放的兩個需求。
另外一點是,既然考慮“淨值”,有沒有一些可以積極減低大氣層中碳的方式呢?這裡就有介紹到一些很有趣的新科技,包括空氣中的碳吸收的技術,還有一些利用短暫改變雲的反射光線程度,來降低溫度的方式。比爾蓋茲也提到,雖然核電意外讓人十分驚恐 (但目前因其他發電方式造成的疾病與死亡,似乎遠多於核電),有一些區域還是必須適度的考量部分,用這種相對乾淨的方式發電。
過去讀 “人類大歷史三部曲” 中,哈拉瑞一直講到,智人 (homo sapiens)勝出的最重要原因,就是能夠將不認識的許多人組織在一起的能力,不管是透過信仰或是共同目標。既然如此,現在應該是把這樣的能力發揮到更強大的機會了! 比爾蓋茲這本書,原本去年3月要出版,但剛好碰上新冠肺炎的疫情才延後。所以他在書中的最後,講到透過這次疫情,他看見人們決心攜手合作,解決一個問題時的力量 (主要是講到學術研究與醫藥界,史無前例的合作快速推出疫苗,但是也講到不願承認問題時的災難)。雖然氣候變遷在他的想法中比對抗疫情更困難,但他認為帶動普遍的討論,人們覺醒一起面對時,仍然是有得勝的盼望。
"I'm an optimist because I know what technology can accomplish, and because I know what people can accomplish. I'm profoundly inspired by all the passion I see, especially among young people, for solving this problem."
(我是一名樂觀主義者,因為我知道科技能夠成就些什麼事,而且我更知道人們能成就什麼事。我深深的被我所見到的人激勵,特別是年輕人,關於解決這個問題所展現的熱情)
其他相關延伸閱讀:
"Billion Dollar Burger" 價值億萬的漢堡-- 人造肉的故事
https://dushuyizhi.net/billion-dollar-burger-價值億萬的漢堡/
“Factfulness” "真確” -- 從數據真確判斷世界的走向
https://dushuyizhi.net/factfullness-資訊爆炸下的思考紀律/
全文與相關的圖片和報導連結在部落格中
https://dushuyizhi.net/how-to-avoid-a-climate-disaster-如何避免氣候災難/
#ClimateChange #BillGates #氣候變遷 #比爾蓋茲
(Photo credit: Bill Gates' Twitter)
accomplish 三 態 在 ajin Youtube 的最佳解答
一夜狼人是一款耍心機的推理遊戲,簡單來說,遊戲裡的玩家分成兩種勢力,狼人與村民,只要在辯論期間讓對手被送上處刑台就能贏得勝利。
《Minecraft》是一個開放世界的遊戲,沒有具體的目標要玩家來完成,讓玩家有非常高的自由度選擇如何玩遊戲。然而,有一個可選的成就系統。在默認情況下,該遊戲是第一人稱,但玩家可以選擇第三人稱(按F5),也可以選擇與玩家面對面的第二人稱(按兩次F5)。核心玩法大多圍繞打破、挖掘、砍伐方塊。遊戲的世界主要由粗糙的3D方塊(或稱方格)(Blocks)組成,,表面有些固定的網格(點陣)圖案,代表不同的材料,如泥土、石頭、各種礦石、水和樹幹。 雖然玩家可以在世界各地自由移動,但方塊只能被放置在整數的網格座標上,除了實體之外。玩家可以收集這些材料方塊,並將其放置在你要的地方,從而進行各項建設。
pc 當個創世神 我的世界 マインクラフト 冒險沙盒開放模擬多人連線辯駁論破
► 各種生活動態都會貼在FB粉絲頁 http://www.facebook.com/tttd3
► twitch直播台 http://zh-tw.twitch.tv/kamiyu666
► 全部遊戲播放清單 http://goo.gl/DUs8Ar
► 副頻道 http://www.youtube.com/user/kamiyu665
► 同系列影片清單在此 https://www.youtube.com/playlist?list=PLEzqZq_wDhpd0I1_vj5K0RY8RExjeLbkQ
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哈囉~我是阿津,歡迎來觀看我的遊戲實況直播影片,有任何意見或建議,可以直接留言或寄信給我。
►►訂閱頻道隨時接收最新影片動態~
►►►請幫忙分享影片與推廣,謝謝大家~
遊戲地圖由: 呼吸冷空氣發佈
製作人員名單:
地圖製作:邪神洛基
建築支援:圓圓黑貓、小U
遊戲測試:消YA、優優、團團
下載點: http://forum.gamer.com.tw/C.php?bsn=18673&snA=123867
粉絲頁: https://www.facebook.com/BreathColdAir?ref=bookmarks
Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game.However, there is an achievement system.Gameplay by default is first person, but players have the option to play in third person mode.The core gameplay revolves around breaking and placing blocks. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.
![post-title](https://i.ytimg.com/vi/IH2tcaRlH08/hqdefault.jpg?sqp=-oaymwEbCKgBEF5IVfKriqkDDggBFQAAiEIYAXABwAEG&rs=AOn4CLDopIx6JFIDSdvfB4oQImlhswkwOg)
accomplish 三 態 在 ajin Youtube 的最佳貼文
一夜狼人是一款耍心機的推理遊戲,簡單來說,遊戲裡的玩家分成兩種勢力,狼人與村民,只要在辯論期間讓對手被送上處刑台就能贏得勝利。
《Minecraft》是一個開放世界的遊戲,沒有具體的目標要玩家來完成,讓玩家有非常高的自由度選擇如何玩遊戲。然而,有一個可選的成就系統。在默認情況下,該遊戲是第一人稱,但玩家可以選擇第三人稱(按F5),也可以選擇與玩家面對面的第二人稱(按兩次F5)。核心玩法大多圍繞打破、挖掘、砍伐方塊。遊戲的世界主要由粗糙的3D方塊(或稱方格)(Blocks)組成,,表面有些固定的網格(點陣)圖案,代表不同的材料,如泥土、石頭、各種礦石、水和樹幹。 雖然玩家可以在世界各地自由移動,但方塊只能被放置在整數的網格座標上,除了實體之外。玩家可以收集這些材料方塊,並將其放置在你要的地方,從而進行各項建設。
pc 當個創世神 我的世界 マインクラフト 冒險沙盒開放模擬多人連線辯駁論破
► 各種生活動態都會貼在FB粉絲頁 http://www.facebook.com/tttd3
► twitch直播台 http://zh-tw.twitch.tv/kamiyu666
► 全部遊戲播放清單 http://goo.gl/DUs8Ar
► 副頻道 http://www.youtube.com/user/kamiyu665
► 同系列影片清單在此 https://www.youtube.com/playlist?list=PLEzqZq_wDhpd0I1_vj5K0RY8RExjeLbkQ
---------------------------------------------------------------------------------------------
哈囉~我是阿津,歡迎來觀看我的遊戲實況直播影片,有任何意見或建議,可以直接留言或寄信給我。
►►訂閱頻道隨時接收最新影片動態~
►►►請幫忙分享影片與推廣,謝謝大家~
遊戲地圖由: 呼吸冷空氣發佈
製作人員名單:
地圖製作:邪神洛基
建築支援:圓圓黑貓、小U
遊戲測試:消YA、優優、團團
下載點: http://forum.gamer.com.tw/C.php?bsn=18673&snA=123867
粉絲頁: https://www.facebook.com/BreathColdAir?ref=bookmarks
Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game.However, there is an achievement system.Gameplay by default is first person, but players have the option to play in third person mode.The core gameplay revolves around breaking and placing blocks. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.
![post-title](https://i.ytimg.com/vi/g1vA-xd7ZDI/hqdefault.jpg?sqp=-oaymwEbCKgBEF5IVfKriqkDDggBFQAAiEIYAXABwAEG&rs=AOn4CLCKDgHW4VHoO7Nqc6PGiAcqKhqSXg)
accomplish 三 態 在 ajin Youtube 的最讚貼文
一夜狼人是一款耍心機的推理遊戲,簡單來說,遊戲裡的玩家分成兩種勢力,狼人與村民,只要在辯論期間讓對手被送上處刑台就能贏得勝利。
《Minecraft》是一個開放世界的遊戲,沒有具體的目標要玩家來完成,讓玩家有非常高的自由度選擇如何玩遊戲。然而,有一個可選的成就系統。在默認情況下,該遊戲是第一人稱,但玩家可以選擇第三人稱(按F5),也可以選擇與玩家面對面的第二人稱(按兩次F5)。核心玩法大多圍繞打破、挖掘、砍伐方塊。遊戲的世界主要由粗糙的3D方塊(或稱方格)(Blocks)組成,,表面有些固定的網格(點陣)圖案,代表不同的材料,如泥土、石頭、各種礦石、水和樹幹。 雖然玩家可以在世界各地自由移動,但方塊只能被放置在整數的網格座標上,除了實體之外。玩家可以收集這些材料方塊,並將其放置在你要的地方,從而進行各項建設。
pc 當個創世神 我的世界 マインクラフト 冒險沙盒開放模擬多人連線辯駁論破
► 各種生活動態都會貼在FB粉絲頁 http://www.facebook.com/tttd3
► twitch直播台 http://zh-tw.twitch.tv/kamiyu666
► 全部遊戲播放清單 http://goo.gl/DUs8Ar
► 副頻道 http://www.youtube.com/user/kamiyu665
► 同系列影片清單在此 https://www.youtube.com/playlist?list=PLEzqZq_wDhpd0I1_vj5K0RY8RExjeLbkQ
---------------------------------------------------------------------------------------------
哈囉~我是阿津,歡迎來觀看我的遊戲實況直播影片,有任何意見或建議,可以直接留言或寄信給我。
►►訂閱頻道隨時接收最新影片動態~
►►►請幫忙分享影片與推廣,謝謝大家~
遊戲地圖由: 呼吸冷空氣發佈
製作人員名單:
地圖製作:邪神洛基
建築支援:圓圓黑貓、小U
遊戲測試:消YA、優優、團團
下載點: http://forum.gamer.com.tw/C.php?bsn=18673&snA=123867
粉絲頁: https://www.facebook.com/BreathColdAir?ref=bookmarks
Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game.However, there is an achievement system.Gameplay by default is first person, but players have the option to play in third person mode.The core gameplay revolves around breaking and placing blocks. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.
![post-title](https://i.ytimg.com/vi/IpnVKfD1pko/hqdefault.jpg)